
Pollution
A downloadable game for Windows and Linux
Pollution is a top-down survival-extraction shooter. Build up your home, explore and loot a persistent open world, and raid dangerous sites you must get back out of alive.
Pollution spreads through the world, and survival, wounds, weather, wildlife, factions and zombies all work against you.
Gates lead off earth to two other worlds: an airless alien planet and the shifting rift. Under the lab lies the secret institute that studied them, and its escaped anomalies are loose.
★ New: M11, New worlds
- Three worlds in one save. Earth, the planet and the rift, each with its own land, map, creatures, raid sites and loot. Die out there and your body waits where you fell.
- The planet. No air, scorching days and freezing nights, dust storms, radiation and low gravity. Burrowers, drifters and six abandoned colonies.
- The rift. A broken mirror of earth whose land shifts every midnight. Sanity, hallucinations, glitching gear, time bubbles and the lost expedition's camps.
- The Threshold Institute. 56 anomalies: escaped creatures, strange objects, rooms that break the rules and places in the rift.
- Two new raid sites on earth. The airport and the nuclear plant.
- Portals and late-game gear at home, and a story to follow in your journal.
Read more in Devlog 03: New worlds.
◉ Watch: Devlog 03, New worlds
One trip from a dying earth to another planet, in eleven chapters. Watch on YouTube
⚠ Early development. This is an early build: expect bugs and big changes. Thank you for playing!
▶ How to start
Windows
Unzip and run Pollution.exe.
Windows may say "Windows protected your PC" because the game is not signed: click More info, then Run anyway.
Linux
Unzip and run ./Pollution.x86_64.
If it does not start, run chmod +x Pollution.x86_64 first.
Requirements
A graphics card with Vulkan or Direct3D 12 support. No other installs are needed.
❖ Player wiki
Lost, hungry or bleeding? The Pollution wiki covers items, crafting, base building, survival, wildlife, the world, its people and the pollution itself.
New here? Start with Getting started.
⌨ Controls
| Movement | |
| Move | W A S D |
| Sprint | Shift |
| Crouch | Ctrl |
| Combat | |
| Shoot | Left mouse |
| Aim | Right mouse |
| Reload | R |
| Throw | G |
| Weapons | 1–5 or mouse wheel |
| Quick use | 6–9 |
| World | |
| Interact | E |
| Inventory | Tab |
| Map | M |
| Journal | J |
| Build mode | B (R rotates) |
| Gear | |
| Flashlight | F |
| Night vision | N |
| GPS | H |
| Minimap zoom | Z |
| Radio | V |
| Message log | L |
| Companions and vehicles | |
| Order companion | Q |
| Companion attack | T |
| Brake | Space |
| Horn | X |
| Menu | |
| Pause / menu | Esc |
All keys can be changed in Settings.
☣ Known issues
- At 200 % UI scale on a 1080p screen, the HUD overlaps. Use 100 % UI scale.
- The inventory does not fit very small windows (960×540).
- Saves from one test build may not work in the next one.
✎ Reporting bugs and feedback
Post in the comments below, one comment per bug. Please include:
- What you did
- What happened
- What you expected
- The build version
- Your OS (Windows or Linux)
Attach the log
If the game crashed, copy the log BEFORE you start the game again.
Windows:%APPDATA%\Godot\app_userdata\Pollution\logs\godot.log
Linux:~/.local/share/godot/app_userdata/Pollution/logs/godot.log
Problem in a save?
Zip the save folder and attach it too.
Windows:%APPDATA%\Godot\app_userdata\Pollution\saves\
Linux:~/.local/share/godot/app_userdata/Pollution/saves/
♥ Credits
Pollution is made by yoieh. All art, the fonts and the generated sound effects are our own.
Made with the Godot Engine and .NET. Their licences ship with the game in THIRD_PARTY_NOTICES.txt.
Sound recordings under CC BY 4.0
Used under CC BY 4.0. We cut them, mixed them to mono, resampled and levelled them for the game.
- "shotgun in field 130518_01.wav" and "double barrel shotgun 230427_0586" by klankbeeld
- "249 single shot.wav" and "249 bursts.wav" by Baelphazoar
- "Korean deer sounds" by For_Creators
- "Lintu, lentoonlähtö, siivet / Bird, takeoff, wings flapping" and "Riekko ääntelee / A willow grouse making different sounds" by YleArkisto
- "20061224.partridges.flac", "20070407.slaughter.04.WAV" and "20070407.slaughter.06.wav" by dobroide
CC0 sounds and music
Thank you to everyone who gives their work away. Our other recordings and all the music are CC0, from Kenney, rubberduck, artisticdude, qubodup, Ruskerdax, Tsorthan Grove, the Free Firearm Sound Library team (Ben Jaszczak, Brian Nelson, Kevin Heras, Matthew Nanney) and many more creators on OpenGameArt and Freesound, and public-domain recordings from the U.S. National Park Service and Fish and Wildlife Service. The full list, file by file, ships with the game as CREDITS.txt.
| Updated | 4 hours ago |
| Published | 7 days ago |
| Status | In development |
| Platforms | Windows, Linux |
| Author | yoieh |
| Genre | Survival |
| Tags | Base Building, Crafting, Extraction, Godot, Open World, Pixel Art, Sci-fi, Space, Top down shooter, Zombies |
| AI Disclosure | AI Assisted, Code, Text |
Download
Click download now to get access to the following files:
Development log
- Devlog 03: New worlds1 day ago
- Devlog 02: Furnished rooms, and furniture you can smash3 days ago
- Devlog 01: Pollution so far7 days ago










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